New to DUPR 2.5
Just starting — first paddle, learning the serve, the kitchen, the rules.
· Knows the basic rules, scoring, and the kitchen · Serve and return are starting to land in · Rallies are short — often ended by an error · Learning when to move up to the line DUPR 2.5–3.0
Sustaining rallies; learning to keep score, position, and dink.
· Sustains rallies at a moderate pace · Respects the kitchen line; starting to dink on purpose · Serve and return are reliable · Moves toward the net after the return DUPR 3.0–3.5
Playing full games with intent; learning the third shot.
· Plays full games with a plan, not just reaction · Comfortable in dink exchanges · Developing a reliable third-shot drop or drive · Reads positioning and covers the court DUPR 3.5–4.0
Controls pace and placement; ready for competitive points.
· Controls pace and placement; builds points · Consistent third shots, hit with purpose · Fast hands at the kitchen — wins the firefights · Reads opponent patterns mid-game DUPR 4.0+
Strategic, consistent, tournament-tested.
· Dictates the pace; rarely beats themselves · Resets under heavy pressure; attacks with disguise · Commands the kitchen with dink patterns · Tournament-tested consistency across every shot